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The cost-aware skill is what you load when an agent will run unattended, a cron’d job, a long autonomous task, anything where the human isn’t reviewing each render before it fires. It doesn’t replace the other skills; it composes with them. Load storyteller or multi-clip for the how, then layer cost-aware on top for the how much.

What it does

  • Enforces a per-task budget the agent must not exceed.
  • Picks the cheapest model that meets the brief’s quality bar.
  • Refuses retries that would push past the budget.
  • Reports cost per render to the user (or the orchestrator) so trends are visible.

The skill body

[Lavendly] rendered “name",{name}", s, creditsusedcr,{credits_used}cr,

Layering with other skills

When both cost-aware and storyteller are loaded, the agent merges the rules:
  • storyteller says “use mix audio with native volume 0.6.”
  • cost-aware says “prefer the cheapest model.”
The agent uses the cheapest model AND configures the mix correctly. Skills are additive; there’s no precedence conflict because each one constrains different decisions.

Try it

Load storyteller + cost-aware in your runtime, then schedule:
The agent runs unattended. Stays under budget. Reports back. Skips the week entirely if the monthly cost cap is approaching.